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Quick Stats
Difficulty:★☆☆☆☆
First Appears:Night 3
Popularity:100%
The Intruder (Pale Man / Super Visitor)
Confirmed Visitorguaranteed-visitorantagonistinvinciblegame-mechanicscheduled-appearanceinstant-death
Appearance
Pale-skinned, shirtless, tall man with an unsettling smile. His design is inspired by Judge Holden from the novel Blood Meridian.
Backstory
The game's primary antagonist and the enforcer of the 'don't be alone' rule. He never pretends to be human, relying instead on pure violence and intimidation. He can massacre an entire unit of soldiers and emerge unscathed.
Strategic Tips
The game's invincible enforcer. MUST have at least one other person (human OR Visitor) in your house on Nights 3, 5, 9, and 11, or it's immediate game over. Never admit him.
Character Traits
Unnaturally Pale Skin
definitiveGhostly pale complexion
Type: physical
Unsettling Permanent Smile
definitiveDisturbing facial expression
Type: physical
Invincible
definitiveCannot be killed, can massacre entire military units
Type: physical
Enforces 'Don't Be Alone' Rule
definitiveKills player if they are alone on check nights
Type: behavioral
Interaction Rules
- NEVER ADMIT - Always kills if given chance
- Knocks on specific nights: 3, 5, 9, 11
- Asks: 'Are you alone?'
- MUST have at least 1 other person in house to survive
- If alone OR lie → Immediate game over
- Invincible - cannot be fought
Identity Analysis
✓ Key Indicators
- Appears on scheduled nights only
- Never tries to disguise as human
- Asks about being alone
- Obvious threat
★ Expert Tips
- Primary antagonist of the game
- Enforces core survival mechanic
- Plan guest management around his visits
- Keep at least 1 guest (human OR Visitor) alive for these nights
- Non-hostile Visitors can count as 'not alone'
Decision Consequences
✓ Reject Correctly
Survival - if not alone
✗ Trust Incorrectly
GAME OVER - immediate death